Game Audio Programming 2: Principles and Practices

  • Length: 388 pages
  • Publication Date: 2018-10-18
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GPU PRO 360 Guide to GPGPU

  • Length: 380 pages
  • Publication Date: 2018-11-28
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Handbook of Digital Image Synthesis: Scientific Foundations of Rendering

  • Length: 880 pages
  • Publication Date: 2016-12-23
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Fundamentals of Computer Graphics, 4th Edition

  • Length: 748 pages
  • Publication Date: 2015-12-18
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Mobile & Social Game Design: Monetization Methods and Mechanics, 2nd Edition

  • Length: 236 pages
  • Publication Date: 2014-01-22
3.1 (2)

Games User Research: A Case Study Approach

  • Length: 312 pages
  • Publication Date: 2016-05-03
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Graphics Shaders: Theory and Practice, 2nd Edition

  • Length: 518 pages
  • Publication Date: 2011-11-08
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Essential Skills for 3D Modeling, Rendering, and Animation

  • Length: 270 pages
  • Publication Date: 2014-11-06
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WebGL Insights

  • Length: 416 pages
  • Publication Date: 2015-07-17
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