The Complete Guide to Blender Graphics: Computer Modeling & Animation, 6th Edition
- Length: 584 pages
- Publication Date: 2020-10-09
The Art of Game Design: A Book of Lenses, 3rd Edition
by Jesse Schell
- Length: 654 pages
- Publication Date: 2019-08-27
iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
by Thomas Lucka
- Length: 394 pages
- Publication Date: 2019-12-20
Interactive Visual Data Analysis
- Length: 362 pages
- Publication Date: 2020-04-20
The Pyramid of Game Design: Designing, Producing and Launching Service Games
- Length: 340 pages
- Publication Date: 2018-12-13
C# and Game Programming: A Beginner’s Guide, 2nd Edition
- Length: 532 pages
- Publication Date: 2019-06-07
The Art of Game Design: A Book of Lenses, 3rd Edition
by Jesse Schell
- Length: 654 pages
- Publication Date: 2019-08-26
Practical Linear Algebra: A Geometry Toolbox, 3rd Edition
- Length: 514 pages
- Publication Date: 2013-08-19
Real-Time Rendering, 4th Edition
- Length: 1198 pages
- Publication Date: 2018-08-06
Game Anim: Video Game Animation Explained
- Length: 278 pages
- Publication Date: 2019-01-27