Learn to Play: Designing Tutorials for Video Games

  • Length: 171 pages
  • Publication Date: 2014-06-03
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C# Game Programming Cookbook for Unity 3D

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  • Publication Date: 2014-06-24
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An Architectural Approach to Level Design

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  • Publication Date: 2014-06-12
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The Complete Guide to Blender Graphics

  • Length: 390 pages
  • Publication Date: 2012-04-16
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Programming 2D Games

  • Length: 438 pages
  • Publication Date: 2012-06-21
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Game Development for iOS with Unity3D

  • Length: 280 pages
  • Publication Date: 2012-07-26
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2D Graphics Programming for Games

  • Length: 240 pages
  • Publication Date: 2013-05-20
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GPU Pro: Advanced Rendering Techniques

  • Length: 742 pages
  • Publication Date: 2010-06-14
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GPU Pro 4: Advanced Rendering Techniques

  • Length: 382 pages
  • Publication Date: 2013-04-26
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GPU PRO 3: Advanced Rendering Techniques

  • Length: 408 pages
  • Publication Date: 2012-02-21
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GPU Pro 2

  • Length: 470 pages
  • Publication Date: 2011-02-14
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Real-Time Shadows

  • Length: 398 pages
  • Publication Date: 2011-07-27
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