Isosurfaces: Geometry, Topology, and Algorithms
- Length: 488 pages
- Publication Date: 2013-06-24
Data Visualization: Principles and Practice, 2nd Edition
- Length: 617 pages
- Publication Date: 2014-09-18
Image Statistics in Visual Computing
- Length: 372 pages
- Publication Date: 2013-12-13
The Uncanny Valley in Games and Animation
- Length: 236 pages
- Publication Date: 2014-12-17
The Art of Game Design: A Book of Lenses, 2nd Edition
by Jesse Schell
- Length: 600 pages
- Publication Date: 2014-11-24
Game Engine Architecture, 2nd Edition
- Length: 1040 pages
- Publication Date: 2014-08-15
GPU Pro 5: Advanced Rendering Techniques
- Length: 522 pages
- Publication Date: 2014-05-20