Isosurfaces: Geometry, Topology, and Algorithms

  • Length: 488 pages
  • Publication Date: 2013-06-24
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Data Visualization: Principles and Practice, 2nd Edition

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  • Publication Date: 2014-09-18
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Image Statistics in Visual Computing

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  • Publication Date: 2013-12-13
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The Uncanny Valley in Games and Animation

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  • Publication Date: 2014-12-17
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Game Engine Gems 2

  • Length: 532 pages
  • Publication Date: 2011-02-14
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The Art of Game Design: A Book of Lenses, 2nd Edition

  • Length: 600 pages
  • Publication Date: 2014-11-24
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Learning C# Programming with Unity 3D

  • Length: 690 pages
  • Publication Date: 2014-08-01
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Visualization Analysis and Design

  • Length: 428 pages
  • Publication Date: 2014-11-17
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Game Engine Architecture, 2nd Edition

  • Length: 1040 pages
  • Publication Date: 2014-08-15
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GPU Pro 5: Advanced Rendering Techniques

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  • Publication Date: 2014-05-20
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Virtual World Design

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  • Publication Date: 2014-07-15
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Game Magic

  • Length: 376 pages
  • Publication Date: 2014-04-22
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