The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition: Learn How to Script Games, Code Objects and Settings, and Create Your Own World!
- Length: 256 pages
- Publication Date: 2022-05-24
Human-Computer Interaction in Game Development with Python: Design and Develop a Game Interface Using HCI Technologies and Techniques
- Length: 339 pages
- Publication Date: 2022-06-03
Procedural Storytelling in Game Design
- Length: 408 pages
- Publication Date: 2019-03-13
Metal by Tutorials, 2nd Edition: Beginning Game Engine Development with Metal
- Length: 735 pages
- Publication Date: 2019-12-02
Quests: Design, Theory, and History in Games and Narratives, 2nd Edition
by Jeff Howard
- Length: 222 pages
- Publication Date: 2022-04-25
Handmade Pixels: Independent Video Games and the Quest for Authenticity
by Jesper Juul
- Length: 328 pages
- Publication Date: 2019-10-08
Writing for Games: Theory and Practice
- Length: 288 pages
- Publication Date: 2022-05-24
Freelance Video Game Writing: The Life & Business of the Digital Mercenary for Hire
- Length: 244 pages
- Publication Date: 2022-05-12
The Complete Guide to Blender Graphics: Computer Modeling & Animation, 7th Edition
- Length: 626 pages
- Publication Date: 2022-03-09
Designing XR: A Rhetorical Design Perspective for the Ecology of Human+computer Systems
- Length: 237 pages
- Publication Date: 2022-02-14
Game Time: Understanding Temporality in Video Games
- Length: 296 pages
- Publication Date: 2018-03-08