XNA 4.0 Game Development by Example: Beginner’s Guide – Visual Basic Edition
by Kurt Jaegers
- Length: 424 pages
- Publication Date: 2011-12-23
Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps
by Todd Moore
- Length: 272 pages
- Publication Date: 2011-12-29
Panda3D 1.7 Game Developer’s Cookbook
- Length: 336 pages
- Publication Date: 2011-03-23
Level Up!: The Guide to Great Video Game Design
by Scott Rogers
- Length: 514 pages
- Publication Date: 2010-09-07
Game Development Essentials: Game QA & Testing
- Length: 259 pages
- Publication Date: 2009-06-22
Google SketchUp for Game Design: Beginner’s Guide
- Length: 270 pages
- Publication Date: 2011-12-05
Unity 3D Game Development by Example Beginner’s Guide
- Length: 384 pages
- Publication Date: 2010-09-24