Computer Graphics Through OpenGL: From Theory to Experiments, 2nd Edition
by Sumanta Guha
- Length: 951 pages
- Publication Date: 2014-08-06
Real-Time 3D Rendering with DirectX and HLSL
- Length: 592 pages
- Publication Date: 2014-05-29
Game Engine Architecture, 2nd Edition
- Length: 1040 pages
- Publication Date: 2014-08-15
GPU Pro 5: Advanced Rendering Techniques
- Length: 522 pages
- Publication Date: 2014-05-20
Autodesk Revit Architecture 2015 Essentials
- Length: 384 pages
- Publication Date: 2014-06-23
Autodesk Revit Architecture 2015: No Experience Required
by Eric Wing
- Length: 1008 pages
- Publication Date: 2014-06-03
Mastering Autodesk Revit Architecture 2015
- Length: 992 pages
- Publication Date: 2014-06-09
Photographic Rendering with V-Ray for SketchUp
- Length: 381 pages
- Publication Date: 2014-04-18
Beginning Blender: Open Source 3D Modeling, Animation, and Game Design
- Length: 448 pages
- Publication Date: 2010-12-29
Blender Cycles: Lighting and Rendering Cookbook
- Length: 274 pages
- Publication Date: 2013-12-26