National Association of Broadcasters Engineering Handbook, 11th Edition
- Length: 1988 pages
- Publication Date: 2017-08-07
Film and Video Production in the Cloud: Concepts, Workflows, and Best Practices
by Jack James
- Length: 262 pages
- Publication Date: 2016-12-15
Realistic Architectural Visualization with 3ds Max and mental ray
- Length: 344 pages
- Publication Date: 2007-04-19
3D Printing Basics for Entertainment Design
by Anne McMills
- Length: 336 pages
- Publication Date: 2017-12-13
The Movie Business Book, 4th Edition
- Length: 652 pages
- Publication Date: 2016-08-03
Making Deep Games: Designing Games with Meaning and Purpose
- Length: 228 pages
- Publication Date: 2016-12-08
Game Audio Implementation: A Practical Guide Using the Unreal Engine
- Length: 486 pages
- Publication Date: 2015-10-27
JavaScript for Sound Artists: Learn to Code with the Web Audio API
- Length: 253 pages
- Publication Date: 2017-01-19
Better Available Light Digital Photography: How to Make the Most of Your Night and Low-Light Shots
- Length: 236 pages
- Publication Date: 2008-08-17
Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet
- Length: 320 pages
- Publication Date: 2014-10-28
Multimedia Foundations: Core Concepts for Digital Design
- Length: 456 pages
- Publication Date: 2012-03-27
The Indie Game Developer Handbook
- Length: 336 pages
- Publication Date: 2015-02-12