Metaverse For Dummies
- Length: 304 pages
- Edition: 1
- Language: English
- Publisher: For Dummies
- Publication Date: 2023-02-22
- ISBN-10: 1119933870
- ISBN-13: 9781119933878
- Sales Rank: #1979564 (See Top 100 Books)
Your first step to understanding what the metaverse is all about
You’ve probably heard that the metaverse―a word that seemingly went from nonexistent to everywhere ― is the next big thing in technology. What is it, anyway? Written by a leading futurist, Metaverse For Dummies unravels the mysteries of the metaverse, for the curious and for anyone looking to get in on the ground floor. Discover how to carve out your niche in the metaverse with easy-to-understand breakdowns of the major technologies and platforms, a guide to doing business in the metaverse, and explorations of what meta means for sports, education, and just about every other area of life. The book even gives you a guide to safety in the metaverse, including how much of your real life you should share in your virtual one. This book answers all the big questions about the metaverse, in simple terms.
- Explore the metaverse and the major players
- Get a look at how the metaverse will disrupt industries from gaming to online commerce
- Discover business opportunities on the metaverse
- Dive into metaverse gaming and virtual events―safely
This book is a must for anyone looking for an approachable primer on what the metaverse is, how it works, and the opportunities within it.
Title Page Copyright Page Table of Contents Introduction About This Book Foolish Assumptions Icons Used in This Book Beyond the Book Where to Go from Here Part 1 Getting Started with the Metaverse Chapter 1 Making Sense of the Metaverse Getting How the Metaverse Started Anticipating What’s Ahead for the Metaverse Bringing the Metaverse into Your Personal Life Finding entertainment in the metaverse Getting fit with the metaverse Learning in the metaverse Socializing in the metaverse Finding hobbies in the metaverse Using the Metaverse for Work Visiting a Metaverse World Accessing the metaverse Choosing a metaverse world to visit Setting up a metaverse profile Creating an avatar Personalizing your experience Funding your metaverse account Cool places to visit in the metaverse Chapter 2 Investigating Metaverse Platforms Differentiating between Metaverse Platforms Metaverse Private and public metaverses Future metaverse variations Horizon Worlds NVIDIA Omniverse Decentraland Buying land parcels on Decentraland Recognizing the types of Decentraland users Creators Visitors Finding entertainment on Decentraland Creating a Decentraland account The Sandbox Finding entertainment on the Sandbox Catching a live experience at SandboxVR Creating a Sandbox account Voxels Somnium Space Experiences in Somnium Space Buying land in Somnium Space Doing business at the Somnium Store Roblox Creating an account on Roblox Experiences on Roblox Bloktopia Experiences on Bloktopia Creating an account on Bloktopia Making money on Bloktopia Epic Games Sony Elevating the Metaverse Experience Haptic feedback Improved auditory experiences Physical sensations and touch Olfactory experiences Taste-based experiences Anticipating a Metaverse Future Chapter 3 Staying Safe in the Metaverse Setting Up for Metaverse Safety Creating a secure Internet connection Securing your computer and other metaverse devices Keeping your financial data safe Protecting your cryptocurrency wallets Avoiding scammers and fake NFTs Staying Safe in the Metaverse Avoiding physical injury Interacting with others Protecting personal information Deep fakes and beyond Chapter 4 Mastering Money in the Metaverse Understanding How Money Works on the Metaverse Understanding digital assets Grasping cryptocurrency Knowing how tokens work Finding NFT marketplaces Validating NFT-based transactions Cryptocurrencies on the metaverse Creating a Crypto Wallet Account Choosing a crypto wallet Funding your wallet Moving metaverse money back to the real world Protecting Your Money on the Metaverse Buying and Selling on the Metaverse Understanding what you’re buying Buying a digital asset Receiving payments on the metaverse Part 2 Engaging in Hobbies and Personal Interests Chapter 5 Getting into Experiential Gaming Envisioning a Metaverse for Gamers Developing the metaverse gaming experience Discovering games that use the metaverse Getting the tools you need to play metaverse games Upcoming technologies for metaverse gaming Identifying the Frontrunners in Metaverse Development Creating Your Own Metaverse Games Understanding the game development process Knowing which game-building tools you need Chapter 6 All About Headsets Experiencing Virtual Reality in the Metaverse Understanding what VR hardware can do Acknowledging the limitations of VR hardware Looking to the future of VR headsets Buying Your First VR Headset Why buy a headset Choosing between stand-alone and tethered headsets Considering VR headset features Popular Headset Models Meta Quest Vive Cosmos Elite Vive Pro Focus Plus Valve Index VR HMD HP Reverb G2 HoloLens Lenovo ThinkReality A3 Magic Leap Vive Flow Google Cardboard Sony PlayStation VR Pimax 8K X Meta Quest Pro Chapter 7 Getting Equipped to Game in the Metaverse First Things First: Preparing to Start Gaming in the Metaverse Knowing Which Hardware Is Essential Smartphones Computers Gaming consoles VR headsets Game controllers Choosing a Game Controller Samsung Gear VR Controller PlayStation Move motion controller Meta Quest Touch Pro Controllers SteelSeries Stratus Duo Vive Controller Matching a Headset to the Gaming Experience Virtual-reality headsets Augmented-reality headsets Mixed-reality headsets Adding Specialized Gaming Hardware and Accessories Gaming computers Gaming chairs Motion simulators Haptic feedback gaming accessories Teslasuit Teslasuit Glove TactSuit Tactosy for Hands KOR-FX gaming vest OWO haptic vest ButtKicker Gamer Plus Chapter 8 Enjoying Entertainment in the Metaverse Choosing Your Own Experience with Metaverse Entertainment Channels Streaming Content in the Metaverse Creating a metaverse TV channel Incorporating video and other content Monetizing Entertainment and Other Content Building a following Offering subscription services Video-on-demand (VOD) Connecting with fans through live entertainment Podcasting in the metaverse Chapter 9 Getting Involved with Your Interests in the Metaverse Enhancing Hobbies with Metaverse Connectivity Finding hobbies in the metaverse Expanding your knowledge Meeting other hobbyists Building a community of hobbyists Gamifying hobby experiences in the metaverse Monetizing your hobby Connecting with Other Hobbyists Gathering somewhere in the metaverse Starting a hobby club in the metaverse Part 3 Creating a Business in the Metaverse Chapter 10 Getting Familiar with Business Essentials Seeing How the Metaverse Can Benefit Business Small and medium businesses Large businesses or enterprises New businesses Acknowledging the Business Risks Selling Products in the Metaverse Creating a metaverse sales strategy Selling physical products Selling digital products Providing Enhanced Services in the Metaverse Offering enhanced government and municipal services Selling professional services Getting Your Business onto the Metaverse Step 1: Conduct a market analysis Step 2: Train your employees to use VR Step 3: Embrace a metaverse-first strategy Step 4: Slow down Chapter 11 Getting the Word out to the Metaverse Marketing Your Brand in the Metaverse Using product placement in the metaverse Driving engagement with metaverse parallel ads Getting in on digital avatar virtual goods Creating a virtual venue to attract audiences Creating a store Organizing live events Creating immersive experiences with advergames Using digital collectibles and nonfungible tokens Reaching Customers through the Metaverse Creating a customer persona Understanding the metaverse user base Establishing whether your customer base uses the metaverse Building a high-quality fan following Creating a metaverse marketing plan Promoting Your Business in Metaverse Marketplaces Roblox Sandbox Decentraland Product Pricing in the Metaverse Product Positioning and the Metaverse Chapter 12 The Future of Work in the Metaverse Making Work More Effective with the Metaverse Engaging Remote Workers Richer remote workspace interaction Improved workplace communication Lower operating costs Better work–life balance Presenting Company Training in the Metaverse Integrating a Metaverse Model of Work Getting employees on board Knowing what to expect Coming up with a rollout strategy for using the metaverse in your workplace Exploring Job Roles and the Metaverse HR goes VR Operations and digital twins Sales pros go virtual Marketing meets metaverse Design done virtually The metaverse as a management tool Chapter 13 Hiring, Training, and Connecting Employees Extending Employee Training to the Metaverse Engaging with interactive training Choosing a training format Performing a cost and time analysis Cost Time Delivering training in the metaverse Hiring and Onboarding Employees in the Metaverse Recruiting talent in the metaverse Organizing virtual hiring events Creating a virtual job fair Increasing Team Engagement Part 4 The Future of Industry in the Metaverse Chapter 14 Teaching and Learning in the Metaverse Teaching in the Metaverse Creating a Learning Experience in the Metaverse Understanding the metaverse learning environment Assembling a metaverse learning design team Designing an effective learning environment Preparing for Class in the Metaverse Finding a suitable physical location Getting the right gear Installing all the needed software and apps Dealing with Logistics and Technical Challenges Ensuring access to the metaverse learning environment Finding programs and instructional materials Creating an inclusive learning experience Accommodating Learning Groups Preschool Kindergarten Elementary school Middle school and high school College or university Adult education and seniors Ongoing Education for Professionals Chapter 15 Health Care, Fitness, and Well-Being Metaverse in the Medical Field Family doctor visits Emergency medicine Dentist visits Physiotherapy, chiropractic medicine, and osteopathic therapy Mental health services Acupuncture Studying Human Biology and Anatomy Performing surgeries in the metaverse Using augmented reality in surgery Taking Fitness to the Metaverse Yoga, Zumba, Pilates Martial arts Fitness for seniors Personal coaching Metaverse fitness hardware Considering a Metaverse Pharmacy of the Future Seeing How the Metaverse Is Already Being Used in Health Care Important Considerations for Health-Care Applications Privacy High entry cost Interoperability Chapter 16 Moving Events into the Metaverse Bringing the Metaverse to Events Increasing attendance Creating memorable experiences Building on the successes of others Organizing a Metaverse Event Deciding whether a metaverse event is right for you Planning your approach Delivering on your promises Monetizing Metaverse Events Metaverse access tickets Swag sales in the metaverse Metaverse membership sales NFT sales for events Attending Entertainment Events in the Metaverse Concerts in the metaverse Chapter 17 Woo-Hoo! Going Meta in Sports and Gaming Bringing the Metaverse to Gaming and Sports Increasing engagement Reaching broader audiences Attracting younger fans Making money Creating exclusivity and buzz Experiencing Sports in the Metaverse Using digital money Generating revenue Using NFTs in sports Discovering popular sports in the metaverse Basketball Baseball Hockey NASCAR MotoGP The Olympics Golf Tennis Football (American) Soccer Gaming and the Metaverse Enhancing the gaming experience Finding games in the metaverse Getting involved in metaverse gaming Anticipating a metaverse future for gaming Part 5 The Part of Tens Chapter 18 Ten Ways the Metaverse Can Help Businesses Gaining First-Mover Advantage Enriching Customer Experience Contributing to Successful Product Rollouts Collecting Data Marketing with Influencers Processing Payments and Finance Testing Hardware Growing a New Customer Base Increasing Brand Awareness Encouraging Employee Engagement Chapter 19 Ten Use Cases in the Metaverse Microsoft Meta Gucci Hyundai Walt Disney Nike Epic Adidas Shopify Sotheby’s Index EULA
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