Metal by Tutorials, 4th Edition: Beginning Game Engine Development With Metal
- Length: Buy Diazepam Online Next Day Delivery 827 pages
- Edition: 4
- Language: English
- Publisher: Kodeco Inc.
- Publication Date: 2023-12-12
- ISBN-10: 1950325954
- ISBN-13: 9781950325955
- Sales Rank: #893810 (See Top 100 Books)
Buy Valium Cheap Online Uk Build your own low-level game engine in Metal!
https://vbmotorworld.com/n21crm4wvBuy Roche Diazepam Online This book introduces you to graphics programming in Metal — Apple’s framework for programming on the GPU. You’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.
follow linkhttps://marcosgerente.com.br/2iks4r1 Who This Book Is For
https://ragadamed.com.br/2024/09/18/2z91hhpbihttps://livingpraying.com/v7y2ktb6 This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.
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Buy Daz Valium- The Rendering Pipeline: Take a deep dive through the graphics pipeline.
- 3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.
- Coordinate Spaces: Learn the math behind 3D rendering.
- Lighting: Make your models look more realistic with simple lighting techniques.
- Shading: Understand how vertex and fragment shaders work.
- Textures & Materials: Design textures and surfaces for micro detail.
- Multipass Rendering: Add shadows with advanced lighting effects.
- Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.
- GPU-Driven Rendering: Move the rendering setup to the GPU.
- Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.
- Environment: Add realistic skies and water to your scenes.
- Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.
- Character Animation: Bring your 3D models to life with joints and animation.
- Raytracing: Learn how to perform raytracing on the GPU.
- Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.
- Performance Optimization: Tune up your game with Xcode’s new tools.
https://www.parolacce.org/2024/09/18/kk1ymldll After reading this book, you’ll be prepared to take full advantage of graphics rendering with the Metal framework.
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