Interact and Engage!: 75+ Activities for Virtual Training, Meetings, and Webinars, 2nd Edition
- Length: 304 pages
- Edition: 2
- Language: English
- Publisher: Association for Talent Development
- Publication Date: 2022-09-27
- ISBN-10: 1953946402
- ISBN-13: 9781953946409
- Sales Rank: #208866 (See Top 100 Books)
Ignite Online Events and Virtual Training with the Use of Well-Designed and Facilitated Activities
Creating outstanding virtual meetings, webinars, and training programs has always been challenging for novice and experienced instructional designers and facilitators alike. Virtual learning experts Kassy LaBorie and Tom Stone understand that the need to interact and engage is more important than ever, as online collaboration becomes the norm rather than the exception.
In this new, updated edition of Interact and Engage!, the authors offer more than 75 activities as well as tips and strategies to help you create effective online learning and masterful meetings and webinars. Activities range from warmups and icebreakers to closers and celebrations, and everything in between. LaBorie and Stone cover advanced features and techniques and guide you on how to convert or create your own online activities, no matter what technology you are using now or in the future. An appendix presents two capability models for the positions of virtual facilitator and producer.
Cover Title Page Copyright Contents Acknowledgments Introduction 1 Required for Engagement: Knowing the Live Online Platform What Is the Goal, and Who Is the Audience? Leverage an Online Producer See What the Participants See A Note About Audio: Using Phone or Computer Online Platform Features Conclusion 2 Have Them at Hello: Warm-Ups and Welcomes Take a Tour Trivia Pumpkin Carving Vacation Plans Inquiring Minds Want To Know Sign In Brain Teasers Mazes and Word Searches Welcome With Music Follow My Virtual Background Synchronized Drawing Virtual Hallway Meetup Conclusion 3 Let’s Do This: Breaking the Ice Around the World via Recipes Open Up How Many Can You Name? Time Perspectives Technology Two-Step Three of Anything Story Time What’s Your Band Name? Icebreaker Bingo! First-Name Acronym If You Could Be Anywhere in the World Image Connect Virtual Ball Game A Networking Breakout Conclusion 4 Get Active: Engaging Virtual Meetings Recognize and Celebrate The Collaborative Agenda What Can We Learn? Person of the Day Pros and Cons Prioritize Meet Your Goals Mime It Networking A New Way to Get Feedback Solving Problems This or That? Conclusion 5 Perform on the Virtual Stage: Engaging Webinars Finish This Sentence How Things Change In One Word Webinar Role Play Rewrite These (Version 1) Rewrite These (Version 2) Choose the Flow of Topics Webinar Breakout General Tips on Running Consistently Outstanding Webinars Conclusion 6 Lessen the Lecture: Engaging Virtual Training Design for Interactivity and Collaboration Set the Social Stage Create a Chatversation Using the Virtual Classroom as Part of a Blended Learning Approach One Word Remember This? It’s All About That Voice Do You Remember the Details? Strategy Alignment Bingo! (for Training) Scavenger Hunt Make the Connections Recognizing Diversity Enjoy the View! Would You Rather? Four Corners Fill in the Blanks Lecture Trivia Answer With a Virtual Background Break Into Zoom Engagement With an Escape Room Game Anatomy of the Online Participant An Unexpected Call Kassy’s 3-Step, Never-Fail Debrief Process Conclusion 7 Leave a Lasting Impression: Close With Impact Questions in the Jar A Geometric Close Word Search: Explain Yourself A Call to Action A Commitment Makes an Impact Birds Flock Together Caption These Expect to See Suggested Reading Conclusion 8 Gather Together: Celebrations and Parties Happy Holidays! Farewell Card (Bon Voyage!) We’ll Miss You (Bon Voyage!) Curtain Call (Bon Voyage!) Step-by-Step Guide to a Surprise Virtual Baby Shower Concentration (New Baby!) What the Heck Is It? (New Baby!) Celebrity Name Game (New Baby!) The ABCs of Baby (New Baby!) Conclusion 9 The Next Level: Advanced Features, Tools, and Strategies Webcams Multimedia Breakouts External Tools Augmented Reality Training in a Hybrid World Conclusion 10 Take Charge: Create Your Own Activities Create Your Own Activities Three-Step Design Process for Virtual Success Appendix: Virtual Facilitator and Producer Capability Models References About the Authors Back Cover
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