Expert F# 4.0, 4th Edition
- Length: 582 pages
- Edition: 4th ed. 2015
- Language: English
- Publisher: Apress
- Publication Date: 2015-12-21
- ISBN-10: 1484207416
- ISBN-13: 9781484207413
- Sales Rank: #1065294 (See Top 100 Books)
Learn from F#’s inventor to become an expert in the latest version of this powerful programming language so you can seamlessly integrate functional, imperative, object-oriented, and query programming style flexibly and elegantly to solve any programming problem. Expert F# 4.0 will help you achieve unrivaled levels of programmer productivity and program clarity across multiple platforms including Windows, Linux, Android, OSX, and iOS as well as HTML5 and GPUs.
F# 4.0 is a mature, open source, cross-platform, functional-first programming language which empowers users and organizations to tackle complex computing problems with simple, maintainable, and robust code.
Expert F# 4.0 is:
- A comprehensive guide to the latest version of F# by the inventor of the language
- A treasury of F# techniques for practical problem-solving
- An in-depth case book of F# applications and F# 4.0 concepts, syntax, and features
Written by F#’s inventor and two major F# community members, Expert F# 4.0 is a comprehensive and in-depth guide to the language and its use. Designed to help others become experts, the book quickly yet carefully describes the paradigms supported by F# language, and then shows how to use F# elegantly for a practical web, data, parallel and analytical programming tasks.
The world’s experts in F# show you how to program in F# the way they do!
Table of Contents
Chapter 1: Introduction
Chapter 2: Your First F# Program: Getting Started with F#
Chapter 3: Introducing Functional Programming
Chapter 4: Introducing Imperative Programming
Chapter 5: Understanding Types in Functional Programming
Chapter 6: Programming with Objects
Chapter 7: Encapsulating and Organizing Your Code
Chapter 8: Working with Textual Data
Chapter 9: Working with Sequences and Tree-Structured Data
Chapter 10: Numeric Programming and Char ting
Chapter 11: Reactive, Asynchronous, and Parallel Programming
Chapter 12: Symbolic Programming with Structured Data
Chapter 13: Integrating External Data and Services
Chapter 14: Building Smart Web Applications
Chapter 15: Visualization and Graphical User Interfaces
Chapter 16: Language-Oriented Programming
Chapter 17: Libraries and Interoperability
Chapter 18: Developing and Testing F# Code
Chapter 19: Designing F# Libraries
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