Film and Video Production in the Cloud: Concepts, Workflows, and Best Practices
by Jack James
- Length: 262 pages
- Publication Date: 2016-12-15
Introduction to Agile Methods
- Length: 336 pages
- Publication Date: 2014-07-03
Being Geek: The Software Developer’s Career Handbook
by Michael Lopp
- Length: 338 pages
- Publication Date: 2010-08-13
Voice Acting For Dummies
- Length: 384 pages
- Publication Date: 2013-01-29
3D Printing Basics for Entertainment Design
by Anne McMills
- Length: 336 pages
- Publication Date: 2017-12-13
Raspberry Pi Zero W Wireless Projects
- Length: 240 pages
- Publication Date: 2017-08-28
Mobile Game Development with Unity: Build Once, Deploy Anywhere
- Length: 464 pages
- Publication Date: 2017-08-02
New Technology, Big Data and the Law
- Length: 330 pages
- Publication Date: 2017-10-03
The Movie Business Book, 4th Edition
- Length: 652 pages
- Publication Date: 2016-08-03
Minecraft for Makers: Minecraft in the Real World with LEGO, 3D Printing, Arduino, and More!
- Length: 178 pages
- Publication Date: 2017-08-10
The Gamer’s Brain: How Neuroscience and UX Can Impact Video Game Design
by Celia Hodent
- Length: 272 pages
- Publication Date: 2017-08-10