3D Math Primer for Graphics and Game Development
- Length: 429 pages
- Publication Date: 2002-06-21
3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
- Length: 368 pages
- Publication Date: 2006-03-07
Using Moodle: Teaching with the Popular Open Source Course Management System
- Length: 288 pages
- Publication Date: 2007-11-22
Data Mining: Concepts, Models, Methods, and Algorithms, 2nd Edition
- Length: 552 pages
- Publication Date: 2011-08-16
Windows Phone 7 Application Development For Dummies
- Length: 288 pages
- Publication Date: 2011-08-09
Mac Application Development For Dummies
- Length: 416 pages
- Publication Date: 2011-10-25
Making Embedded Systems: Design Patterns for Great Software
by Elecia White
- Length: 328 pages
- Publication Date: 2011-11-16
The Art of Readable Code
- Length: 204 pages
- Publication Date: 2011-11-15
Service Design Patterns: Fundamental Design Solutions for SOAP/WSDL and RESTful Web Services
- Length: 352 pages
- Publication Date: 2011-11-04
Classic Shell Scripting
- Length: 560 pages
- Publication Date: 2005-02-01