Building a Game Pitch: How to Bottle Lightning

  • Length: 122 pages
  • Publication Date: 2023-12-08
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Machine Learning, Animated

  • Length: 436 pages
  • Publication Date: 2023-10-31
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Fundamentals and Applications of Colour Engineering

  • Length: 400 pages
  • Publication Date: 2023-10-16
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GameCube Architecture: Powerful and compact

  • Length: 72 pages
  • Publication Date: 2022-07-12
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Game Audio Programming 4: Principles and Practices

  • Length: 338 pages
  • Publication Date: 2023-12-06
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The Game Design Toolbox

  • Length: 182 pages
  • Publication Date: 2024-12-06
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