Unity iOS Essentials

  • Length: 358 pages
  • Publication Date: 2011-12-08
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Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps

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  • Publication Date: 2011-12-29
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Panda3D 1.7 Game Developer’s Cookbook

  • Length: 336 pages
  • Publication Date: 2011-03-23
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Microsoft XNA Game Studio 4.0

  • Length: 464 pages
  • Publication Date: 2011-02-13
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Level Up!: The Guide to Great Video Game Design

  • Length: 514 pages
  • Publication Date: 2010-09-07
4.5 (81)

Motion in Games

  • Length: 472 pages
  • Publication Date: 2011-11-25
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Game Development Essentials: Game QA & Testing

  • Length: 259 pages
  • Publication Date: 2009-06-22
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Graph-Theoretic Concepts in Computer Science

  • Length: 355 pages
  • Publication Date: 2011-12-07
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Google SketchUp for Game Design: Beginner’s Guide

  • Length: 270 pages
  • Publication Date: 2011-12-05
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Unity 3D Game Development by Example Beginner’s Guide

  • Length: 384 pages
  • Publication Date: 2010-09-24
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Video Games

  • Length: 145 pages
  • Publication Date: 2010-07-01
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