Interactive Storytelling for Video Games
- Length: 336 pages
- Publication Date: 2011-03-15
The VueScan Bible: Everything You Need to Know for Perfect Scanning
- Length: 176 pages
- Publication Date: 2011-06-28
Adobe Captivate 3: The Definitive Guide
- Length: 442 pages
- Publication Date: 2008-05-31
3ds Max Modeling for Games, Second Edition: Insider’s Guide to Game Character, Vehicle, and Environment Modeling: Volume I
by Andrew Gahan
- Length: 480 pages
- Publication Date: 2011-07-01
Mastering Autodesk Revit MEP 2012
- Length: 648 pages
- Publication Date: 2011-08-23
Dragons (Beyond Projects: The CF Sculpture Series, Book 1)
- Length: 48 pages
- Publication Date: 2005-11-15
Welcome to the Jungle (Beyond Projects: The CF Sculpture Series, Book 2)
- Length: 48 pages
- Publication Date: 2006-06-15
Under the Sea (Beyond Projects: The CF Sculpture Series, Book 3)
- Length: 48 pages
- Publication Date: 2006-11-22
Birds of a Feather (Beyond Projects: The CF Sculpture Series, Book 6)
- Length: 48 pages
- Publication Date: 2009-05-16