Quick JavaScript (Quick Programming)
- Length: 168 pages
- Edition: 1
- Language: English
- Publisher: Chapman and Hall/CRC
- Publication Date: 2023-04-04
- ISBN-10: 1032417579
- ISBN-13: 9781032417578
- Sales Rank: #0 (See Top 100 Books)
Are you an experienced programmer who wants to get started quickly in JavaScript and the HTML DOM? This is your book.
Do you need encyclopedic knowledge of JavaScript and/or the HTML DOM? This book is not for you.
Are you a novice who wants to learn to program? This book is not for you. In fact, this language is not for you. Get a good Python book.
This book will get you programming in JavaScript as quickly as possible. In addition, it will provide you with a basic understanding of the Document Object Model, the massive data structure used to represent web pages. With these tools, you will be able to build interactive web pages.
If you program in C++ or Java, there are parts of the book you can skip over because the JavaScript statements are exactly the same. These parts are clearly marked.
JavaScript is the language―the only language―used by browsers. To create interactive web pages, you need to know both JavaScript and the DOM. This book will get you started.
Cover Page Half Title page Title Page Copyright Page Dedication Contents Author Preface Versions of JavaScript Chapter 1 Introduction 1.1 Hello, World! 1.2 JavaScript in the Browser 1.3 Browser Consoles 1.4 Running JavaScript 1.5 Getting Input 1.6 Producing Output Chapter 2 JavaScript: The Bare Minimum 2.1 Comments 2.2 Data Types 2.2.1 Primitives 2.2.2 User-Defined Objects 2.2.3 Built-In Object Types 2.2.4 Arrays 2.2.5 Sets 2.2.6 Maps 2.2.7 Dates 2.2.8 Regular Expressions 2.3 Identifiers 2.4 let and const 2.5 var 2.6 Operators 2.7 Equality and Identity 2.8 Conversions 2.9 Statements 2.9.1 Semicolons 2.9.2 Declarations 2.9.3 Function Definitions 2.9.4 Familiar Statements 2.9.5 JavaScript-Specific Statements 2.10 Example: Prime Numbers 2.11 Testing 2.11.1 The Mocha Test Framework 2.11.2 Testing with Chai 2.11.3 Testing Example Chapter 3 JavaScript: In More Detail 3.1 Strict Mode 3.2 Identifiers 3.3 Destructuring 3.4 Data Types 3.4.1 Numbers 3.4.2 Strings 3.4.3 Booleans 3.4.4 Symbols 3.4.5 Arrays 3.4.6 Sparse Arrays 3.4.7 Sets 3.4.8 Maps 3.4.9 WeakMaps 3.4.10 Promises 3.4.11 Conversions 3.5 Math 3.6 Reserved Words 3.7 Good Operators 3.8 Operator Notes 3.9 Bad Operators 3.10 Functions 3.10.1 Defining Functions 3.10.2 Parameters and Arguments 3.10.3 Functions Are Data 3.10.4 Functions Are Objects 3.10.5 Function Methods 3.10.6 Closures 3.10.7 Generators 3.10.8 Iterators 3.11 Objects 3.11.1 Definition of Objects 3.11.2 Creating Objects 3.11.3 Copying Objects 3.11.4 Methods 3.11.5 Optional Chaining 3.11.6 This 3.11.7 Higher-Order Functions 3.11.8 Prototypes 3.11.9 Descriptors 3.11.10 Classes and Inheritance 3.12 Transpilers and Polyfills 3.13 JSON Chapter 4 Client-Side JavaScript 4.1 Essential HTML 4.2 Adding JavaScript to HTML 4.3 DOM Overview 4.4 Graphical User Interfaces 4.4.1 Events 4.4.2 Widgets 4.4.3 Buttons 4.4.4 Finding Widgets 4.4.5 Text Fields 4.4.6 Buttons and Forms 4.4.7 Form Verification 4.4.8 Form Submission 4.4.9 Additional Text Widgets 4.4.10 Other Input Widgets 4.4.11 Events 4.4.12 Bubbling 4.5 Using the DOM 4.5.1 The Window Object 4.5.2 The Document Object 4.5.3 Node Objects 4.5.4 Elements 4.5.5 CharacterData 4.5.6 Example: ShowTree Afterword Appendix A: Array Methods Appendix B: Higher-Order Methods Appendix C: String Methods Appendix D: Regular Expressions References Index
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