Game Dev Stories Volume 2: More Interviews About Game Development and Culture
- Length: 194 pages
- Edition: 1
- Language: English
- Publisher: CRC Press
- Publication Date: 2021-08-26
- ISBN-10: 1032062649
- ISBN-13: 9781032062648
- Sales Rank: #0 (See Top 100 Books)
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author’s archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams.
Author Bio
David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.
Cover Half Title Title Page Copyright Page Dedication Table of Contents Acknowledgments About the Author Introduction Part I: Old-School Chapter 1: David Brevik: Co-Founder of Blizzard North Chapter 2: Max and Erich Schaefer: Co-Founders of Blizzard North Chapter 3: Stieg Hedlund: Designer on Diablo and Diablo II Chapter 4: Speedy Shovelry: Shovel Knight Speedrunners Chapter 5: Boss Digs: Designing Boss Fights in Shovel Knight Chapter 6: Randy Littlejohn: Director of Photography on Gabriel Knight 2 Chapter 7: Will Binder: Director on Gabriel Knight 2 Part II: Ad Hoc Chapter 8: Isla Schanuel: User Experience Researcher Chapter 9: American McGee: Game Designer and Creative Director Chapter 10: Jennell Jaquays: Game Designer and Writer Chapter 11: David Bamberger: Marketing Final Fantasy VII in the US Chapter 12: Chris Ansell: Marketing Final Fantasy VII in Europe Chapter 13: Brian Harvey: Educator Chapter 14: Super Marketing Showdown: InFamous versus Prototype Chapter 15: PowerUp Audio: Sound of Combat Chapter 16: S. D. Perry—Author Index
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