Game Design Workshop: A Playcentric Approach to Creating Innovative Games, 4th Edition
- Length: 556 pages
- Publication Date: 2018-08-29
Beginning Python Games Development: With PyGame, 2nd Edition
- Length: 308 pages
- Publication Date: 2015-06-23
The Ultimate Roblox Book: An Unofficial Guide: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More!
- Length: 256 pages
- Publication Date: 2018-01-02
Playing Smart: On Games, Intelligence, and Artificial Intelligence
- Length: 192 pages
- Publication Date: 2019-01-15
Hands-On DevOps with Vagrant: Implement end-to-end DevOps and infrastructure management using Vagrant
- Length: 232 pages
- Publication Date: 2018-10-17
The Game Designer’s Playlist: Innovative Games Every Game Designer Needs to Play
- Length: 240 pages
- Publication Date: 2018-10-04
Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp
- Length: 464 pages
- Publication Date: 2018-09-24
A Game Design Vocabulary
- Length: 240 pages
- Publication Date: 2014-03-08
Mobile & Social Game Design: Monetization Methods and Mechanics, 2nd Edition
by Tim Fields
- Length: 236 pages
- Publication Date: 2014-01-22