C++: 2 BOOKS IN 1 – The Ultimate Beginners Guide To Mastering C++ Programming & Implement A Robust Program Quickly
- Length: 443 pages
- Edition: 1
- Language: English
- Publication Date: 2022-03-19
- ISBN-10: B09W1MQ3WW
- ISBN-13: 9798427622479
- Sales Rank: #10395 (See Top 100 Books)
Do you need to design and implement a program using C++?
Are you going to need lots of professional assistance to help achieve your aims?
This book is the perfect place to start!
C++ programming is a system that offers usable techniques with which they can successfully implement a program that is tough enough to stand the test of time. With pertinent design and development information you can quickly grasp the concepts of C++ and begin to develop your own program that is fit for whatever purpose you require.
With this book, C++: 2 Books in 1 – The Ultimate Beginners Guide To Mastering C++ Programming & Implement A Robust Program Quickly, you have clear and concise information that will provide advantages such as:
Book 1
• How to set up a C++ development environment
• The principles of programming that will get you started
• The different operations in C++: binary, arithmetic, relational, etc.
• Power of C++: operations, switches, loops and decision making
• Getting started: syntax, data types, and variables
• How to create custom functions in C++
• The best practices for coding
• A useful glossary at the end
• And more…
Book 2
• Get started right at the beginning and build a platform for success right away
• Understand the basic concepts of C++ programming
• Work across multiple devices
• Provide an efficient general purpose language
• Be part of a much larger community of users
• Compatibility with other C languages
• And lots more…
The C++ language is one of the most viable general-purpose programming languages available and can perform as well on a variety of platforms as anything else that is on the market.
C++ Programming provides the user with clear and unambiguous instructions that will set you up for a lifetime of use.
Introduction Chapter 1: Setting up a C++ Development Environment Setting up Your Text Editor Windows IDE Installation and Setup Mac OS IDE Installation and Setup Linux Compiler Installation Chapter 2: Basics of C++, Principles of Programming Principles of Programming Overview of the C++ Syntax First Program: Output and Basic Strings Chapter 3: Variables and Data Types Input and Output: Declaring Variables Basic Data Types Power of C++: Advanced Strings Chapter 4: Operations in C++ Binary Operators Unary Operations Ternary Operators Chapter 5: Decision Making in C++ Loops If()…Else Switch Chapter 6: Creating Functions Create and Call a Function Parameter Passing Function Overloading Conclusion and Final Notes Expanding Your Practice: Preparing Your Coding Environment Coding Best Practices: Ownership of Learning and Collaboration Take Away: Computer Science Concepts in C++ Glossary Index References Introduction Chapter One: Getting Started With C++ Programming Object Oriented Fundamentals Programming Paradigms Object Oriented Development Framework C++ Programming Building Blocks C++ Arrays Pointers Dynamic Free Store Operators C++ Functions Data Structures References in C++ Chapter Summary Chapter Two: Basic Concepts in Object Oriented Programming Class Objects Data Abstraction Data Encapsulation Polymorphism Inheritance Other Features Chapter Summary Chapter Three: Working with Classes and Objects Using Classes Types of Class Member Functions Building Classes Chapter Summary Chapter Four: Extending Classes via Inheritance Deriving New Classes from Existing Classes Upcasting in C++ Managing Dynamic Data Chapter Summary Chapter Five: Polymorphism Compile Time Polymorphism Run-time Polymorphism Abstract Classes Chapter Summary Chapter Six: Constructors and Destructors Overview Definition and Declaration of a Constructor Class Destructor Chapter Summary Chapter Seven: Templates Introduction to Templates Types of Templates Chapter Summary Chapter Eight: C++ Input and Output Streams Introduction C++ Streams C++ Stream Classes Unformatted Input/Output Operations Formatted Console I/O Operations File Operations File Stream Classes File Pointers and Manipulators Sequential Input and Output Operations Error Handling During File Operation Chapter Summary Chapter Nine: Exception Handling Introduction Principles of Exception Handling Chapter Summary Final Words References
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