C++ Game Animation Programming, 2nd Edition: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
- Length: 480 pages
- Publication Date: 2023-12-01
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
by Gabor Szauer
- Length: 368 pages
- Publication Date: 2020-06-12