App Design Apprentice, 2nd Edition: A Non-Designer’s Guide to Making Better Mobile UI & UX
- Length: 305 pages
- Edition: 2
- Language: English
- Publisher: Razeware LLC
- Publication Date: 2022-06-14
- ISBN-10: 1950325695
- ISBN-13: 9781950325696
- Sales Rank: #2280579 (See Top 100 Books)
Learn modern app design with Figma!
App Design Apprentice guides you through designing modern mobile apps using fundamental design principles. If designing better UI and UX for mobile apps sounds difficult and time-consuming, don’t worry, we’ve got you covered.
Who This Book Is For
This book is for intermediate iOS and Android developers who already know the basics of mobile app development but want to also learn how to design apps that look good.
Topics Covered in App Design Apprentice
- Figma: Learn the basics of a modern design tool.
- App Teardowns: Analyze and pick out the best parts of other well-designed apps.
- Wireframes: Explore what makes good app user flows.
- Reusable Components: Learn to create and use reusable components such as buttons and toolbars.
- Typography: Basics for communicating hierarchy, order, and emphasis.
- Color: How to create visual styles and palettes.
- Transitions and Animations: Create different transitions between screens to communicate relationships.
- Design Systems: Best practices for creating good app experience in each ecosystem.
One thing you can count on: After reading this book, you’ll have the knowledge needed to design modern mobile apps that are functional and look good.
Book License What You Need Book Source Code & Forums About the Authors About the Editors Acknowledgements Content Development Image Credit Chapter 1: Book Overview & App Preview Why Design Matters About This Book Chapter Summaries Setting up Figma Taking Figma for a Spin Key Points Chapter 2: Workspace Tour & Figma Fundamentals Exploring the Figma Interface Starting With a Frame Adding Shapes Aligning Layers Creating Cinematic’s Login Screen Constraining the Layers Key Points Chapter 3: App Teardowns Loading the Starter File Key Points Chapter 4: Wireframing & Screen Layout The Importance of Wireframing Defining the App’s Concept Designing the Movies List Components Reviewing the Current List Implementation Filtering the List Designing the Movie Detail Screen Implementing the “Add to Watchlist” Feature Key Points Chapter 5: Reusable Elements & Data Visualizing When to Use Components Getting Started Organizing With Pages Reusing and Restyling Components Creating the Rating Component Exploring UI Kits & Plugins Designing the Movie Details Screen Adding the Cast Section Adding the User Ratings Adding Movie Recommendations to the Details Challenge Key Points Chapter 6: Typography Understanding Typography Mastering Typographical Jargon Building a Typographic Scale Getting Started Defining the Base Text Style Text Styles Creating Text Styles Handling the Bottom Navigation Key Points Chapter 7: Colors Basics of Color Theory Color Schemes Building Your Palette Applying the Color Styles Advantages of Color Styles Key Points Chapter 8: Design Systems Understanding Design Systems Organizing the Colors Improving the Typography Page Cleaning up the Icons Handling Code Generation and Asset Exports Where to Go From Here? Key Points Chapter 9: Transitions & Animations Previewing the Finished Version Breaking Down the Transitions Setting up the First Navigation Handling the Add to Watchlist Button Making the Bottom Navigation Interactive Animations & Animation Interpolators Implementing the Navigation Animations Using Animations Thoughtfully Key Points Chapter 10: Feedback & Testing Soliciting Feedback Preparing the Prototype for Testing Leaving Feedback on Design Files Designing the Filter Feature Creating the Movie List Iteration Key Points Chapter 11: Insights & Next Steps Recapping the Book Where to Go From Here? Conclusion
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